![]() Players also have much more awareness of their position on the floor, and the action that’s taking place.Players no longer get stuck in animations. Physics have been improved, from player collisions to the ball bouncing off the rim, and even net movements.Game rhythm, badges, and logic have all been enhanced and re-worked in NBA 2K16, for a more dynamic experience that the user (and CPU) will need to adjust to.Mike puts it simply: they’re playing basketball. Foot planting was also re-written from the ground up. ![]() Lots of new animations have been added across the board, including pick-and-roll situations, new jumpshot types, and support for signature size-ups in four directions.There are three passing buttons in NBA 2K16: A/Circle for best pass, B/Circle for a bounce pass (tap), flashy pass (double tap), or dribble hand-off (hold), and Y/Triangle for lob/overheard passes (tap), alley-oops (double tap), and lead passes (hold, then release as your teammate cuts to the basket).Users now enter the post up stance with L2/LT, a change that has been made for quicker access, and hundreds of new animations have been added. 2K cam now offers both a swivel and immediate cut option.īelow is the detailed blog from Mike Wang.Pump fake is back, a new Dynamic Defense Assist feature has been added, and the user has more control over blocking shots and boxing out on rebounds.Around 9000-10,000 animations have been added in NBA 2K16. Hey 2K fans! It’s time to talk gameplay! It’s been a whirlwind year for us and the game has seen a ton of improvements. In fact, it’s tough to even name an area of the oncourt experience that didn’t get upgraded in one way or another. ![]() We’ve been playing the game til our fingers bleed and loving every minute of it. There’s a lot to cover so let’s jump right in.įirst off, I want to congratulate and thank the gameplay team. ![]()
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